Posts: 3,628
Threads: 107
Joined: May 2012
Staff roles: Balance Dev
As I've said on Skype, base survivability should go down the more weapon platforms it has.
Increase the hitpoints platforms have, maybe rebalance some to be more useful against specific ships (think: mortars on anti-cap platforms). Increase their respawn time (significantly). Make them sap base repair materials when they're shot down.
This way, sieging a base with 6 platforms would be all about shooting down the platforms as they respawn to drain its resources, while hitting the base itself to also keep it busy while you wait for the platforms to re-appear.
Bases without platforms or with only one or two aren't nearly as big an "annoyance" regardless of their location as a base with half a dozen (angry) platforms and can be more resistant against sieges.