This is a way too basic approach. I suggest to inform yourselves how Xoria did it. The program that he used is perfect for this because it makes logical connections between different routes that are easy to understand.
The Dev here asked legit and misleading question that shows that you really want to do something but have no idea how.The trading system in disco is really complex and time consuming to change.
Also it is based more on scientific approach that is what makes it broken, since in science the loss and obsolescence and lack of efficiency are part of the economy. In discovery there is no way not to be efficient. one simply take the best routes, there is also no tear and wear damage and there is no loss.
Xoria did a great job with the economy but it foes not fit the server and its specific needs.
In short I haven't really traded something. since 4.8 beta- around 5 years or so.
If we does it count a bit of base supply or bit of jump trading for the fun. This not normal thing considering how many costs my ships should had created during this really long period.
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)