Posts: 3,574
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Joined: May 2012
Staff roles: Balance Dev
(02-01-2014, 12:25 AM)Highland Laddie Wrote: What do you mean "can't be defended"?
You can put defense platforms up, use your own group ships, or have allies assist you.
If none of those three can defend your base adequately, maybe you shouldn't have one?
Core 4 base hitpoints = 24,000,000
Once repairs have been neutralized, damage per second of one additional battleship = 4,920
Time to actually destroy a core 4 base, in minutes =
24000000 / 4920 = 4878 seconds = 81.3 minutes
A little over an hour of sieging.
That's with a theoretical "8.3" heavy Battleships. With the actual feasible number of 9, it's about half that time.
Do you think you can cover a base around the clock to the extent that you'll be able to respond in time to a siege that's over in 80 minutes?
I can answer that question. No.
Of course, how a Core 2 base with far less hitpoints that also happens to die to half the number of battleships is supposed to ever make it to core 4 in the first place is.. A mystery, too.