There is one sad aspect about this thread: The original proposal in post #1 is well-thought through and I agree with almost everything in it. It is visibly trying to take care of problems that became apparent in the first year of bases. It tries to cater to different player groups, keeping freedom to try things out, while also trying to give an incentive to factions. And I generally think it has very good points and could work really well.
Sorry for the team that spent time on that part, for seeing this thread go down so hard.
Just understand, please, that this is not because of your proposal.
I think a large majority likes that part.
It's the number 96% that wrecked the thread beyond any chance of salvaging.
Good job on the content of the first post. (no irony/sarcasm)
And the optimist inside me says that the number problem can be fixed, when things have become constructive again.