Posts: 3,576
Threads: 107
Joined: May 2012
Staff roles: Balance Dev
(02-01-2014, 03:12 AM)Papa Oomaumau Wrote: Server stability (and specifically its ability to handle capspam/furrballs) dropped markedly with the re-institution of POBs.
Remember .86?
Remember 200+ population while the PoB plugin was active?
Remember that it actually wasn't even as laggy as .87 was prior to bases being re-enabled?
Yeah. It's a cool story, and I'm sure the PoB plugin is a performance hog, but knowing that the server used to be able to support Raptor's RNC- raids into Texas with 15 versus 15 cap+snub brawls AND have PoBs on and still not lag as badly as the server does nowadays.. It can't exactly be the main, or only, cause.