(02-03-2014, 09:40 PM)bloogaL Wrote: There was already plenty of constructive criticism given before I posted, and you responded with a long winded version of "stop cry, space is dangerous ^_^". You clearly have no regrets about the situation that unfolded still, despite it clearly being a clearly poor interaction, and it was no one's fault but the military's side.
The [RM] has been growing in to a "avoid losing at all costs" faction for a long time now. But at least under vrabcek he knew to keep the caps out of snub brawls. If you want to keep the game fun for everyone, try actually considering more than just your own enjoyment. If you want people to interact with you, driving them away with acts like this is counterproductive.
Yes, there was. Doesn't mean you are obliged to completely disregard the point of this thread because of it.
I'm sure the situation had room for improvements, I don't doubt that. Both parties could've had better execution. Since this is thread is primarly about [RM] here though, I think that some restraints would have been nice indeed. However, and I think you can agree on that when commanding countless numbers of indies and officials who are all waiting for their blue once the battle started, you may lose oversight over everything happening or some players don't focus on the chat for a while and miss the orders. Something I have pointed out before.
When we setup our mini events or patrols, we're mostly thinking about the enjoyment of our members and our factions indies. We have ways to make it enjoyable to everybody else, just because it doesn't work once every month does not mean we are a bad faction that doesn't take others into account. We're usually having random ideas to make it more interesting for others, and most of the time do take fair play into account.
However, as pointed out earlier, this was a rather special occasion. There was some wrong information on our side, and the officer in command had to make a decision - a quick one too. One thing led to another, and something happened leading to the dissatisfaction of one side. This can happen, after all we all do mistakes, and we tend to keep those moments to a minimum.
Just yesterday, when the nomads decided to get into Frankfurt, they've been blown to hell even though the officer in command told the independent players not to fire and the nomads still thought it was an enjoyable and thrilling encounter. Losses and mistakes happen, but you can also try to make the best out of it. Enjoy what you had before the gank happened, we're looking to reduce the amount of it as much as it is possible.
Things happened, things went out of control, we appreciate the feedback and see what to make out of it.
I've obviously been appearing rather rude and aggressive about this subject, which might give the wrong image. It's not that I don't give a damn, it's that I feel that some things had to be cleared we were accused to do. I didn't sound diplomatic then for sure, I was trying to get my point clear. Apologies in that regard.