(02-26-2014, 09:39 PM)Kazinsal Wrote: Sad fact is we just don't have 199/200 on for eight hours of the day anymore. Proportionate losses means we're gonna lose pirates as well.
Also, you saw a pirate flying a scimitar? Holy crap.
It's not proportionate in the least. You can still see lots of traders and lawfuls, pirates are almost entirely absent.
It's not like we didn't see this coming, either. Transports got great survivability buffs, every gunboat is now a (relatively) low DPS solaris layout because cerbs and basics can't hit anything smaller than a barge reliably, and bases have been steadily popping up without the addition of new gaps for piracy.
Snubs did get a rather large DPS boost across the board, but bombers remain stagnant even in the face of transport buffs.
There's an easy fix, but it won't make RP sense on its own. Without the need to re balance any ships or equipment, just reduce ship compat of BS scanners with transports to zero, making shield regen and possibly thrusters useless, and consolidate border world lanes into super lanes. Border world bases can be placed far from the middle of the lane system. The same can be done with house systems. This easy, traders are feasibly targets, but travel times and ship balance remains the same. Also, ditch the notion that solo actions shouldn't succeed. Traders are the only class that have been exempted from this, leading to a boring situation