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This is ridiculous!

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This is ridiculous!
Offline Virus
04-30-2006, 11:12 AM, (This post was last modified: 04-30-2006, 11:19 AM by Virus.)
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Posts: 4,311
Threads: 257
Joined: Oct 2005

OK... I'm trying to arm a Liberty Cruiser, at the moment. But I am finding it REALLY difficult to use anything but the old house turrets...
Now, I want everything here to be FACT, then your opinion on these FACTS. And there might be some things here that are blatantly obvious, but I want even the newest players to be able to understand.

LIBERTY CRUISER:
Energy: 1,200,000
Mounts: 1/7 (One gun, seven turrets)

RHEINLAND CRUISER:
Energy: 1,400,000
Mounts: 0/15 (No guns, fifteen turrets)

BRETONIA DESTROYER:
Energy: 1,200,000
Mounts: 0/7

KUSARI DESTROYER:
Energy: 1,200,000
Mounts: 0/13
_____________________________________________________

Liberty Cruiser Forward Gun:
Hull Damage: 18,000
Shield Damage: 9,000
Energy: 65,000 (That's right, sixty five THOUSAND)
Refire: 1.00 (One shot per second)

Liberty Cruiser Turret:
Hull Damage: 855 (1710/second)
Shield Damage: 428 (856/second)
Energy: 25,000 (That's fifty THOUSAND a second)
Refire: 2.00 (Two shots per second)

Rheinland Cruiser Turret:
Hull Damage: 470 (940/second)
Shield Damage: 235 (470/second)
Energy: 15,000 (30,000/second)
Refire: 2.00

Kusari Destroyer Turret:
Hull Damage: 340 (680/second)
Shield Damage: 170 (340/second)
Energy: 11,000
Refire: 2.00

Bretonia Destroyer Turret:
Hull Damage: 850 (1700/second)
Shield Damage: 425 (850/second)
Energy: 25,000
Refire: 2.00

Cerberus Gunboat Turret:
Hull Damage: 1,350
Shield Damage: 675
Energy: 22,000
Refire: 1.00

Cerberus Cruiser Turret:
Hull Damage: 1,850
Shield Damage: 925
Energy: 55,000
Refire: 1.00

Nomad BATTLESHIP Turret:
Hull Damage: 2,000
Shield Damage: 1,000
Energy: 54,000
Refire: 1.00

Mortar:
Hull Damage: 48,000
Shield Damage: 24,000
Energy: 1,000,000 (ONE MILLION!?! The forward gun uses less than 1/10 that!)
Refire: .25 (One shot every four seconds)


Now... For my opinions:

I have found that Nomad BATTLESHIP turrets are more efficient that Cerberus Cruiser turrets. I also find it ridiculous that Cruiser turrets use almost as much energy as the forward gun, yet do less then ONE NINETH the damage. Not to mention ONE SHOT of a Mortar drops the energy of a Liberty Cruiser almost to ZERO. It does uses FIFTEEN TIMES as much much energy yet only does double the damage. And why do Liberty Turrets take nearly the same amount of energy to fire as the Cruiser gun, YET does less than one nineth damage. Liberty isn't THAT stupid. They could easily just put EIGHT forward guns on it with a little modification.

The ONLY weapons that are bearable for energy drainage are the Solaris Chain Gun turrets! And they still do almost useless amounts of damage!

In short, ENERGY DRAINAGE FOR CRUISERS I WAAAY TOO HIGH. Even house weapons to an extent.



Igiss, if you could tell us the exact amount of energy the Huegenot has, it might be helpful, as it is a cruiser.

[Image: virussig3.png]
Into the Maelstrom - A Measure of Salvation - Reaver Company Database
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Messages In This Thread
This is ridiculous! - by Virus - 04-30-2006, 11:12 AM
This is ridiculous! - by Igiss - 04-30-2006, 12:41 PM
This is ridiculous! - by The Damned - 04-30-2006, 04:18 PM
This is ridiculous! - by Jamez - 04-30-2006, 05:08 PM
This is ridiculous! - by Virus - 04-30-2006, 07:07 PM

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