I personally never mined the Texas field but I have in Burgandy for months.
Before Field Depletion was disabled and at the original mining rate was in place, yes I could make about 100mill to 120 mill an hour depending on when I logged in. At the lowest point, I'd make about 60 mill an hour were the depletion was at it's worst. The field depleted quick enough that I normally could not make more then one full hour before the drop would start making it no longer worth the time. (I use my 60+ mill trade runs as the benchmark for what is worth it and what isn't)
During the short period where the depletion was off but before the drop rate was reduced I made 600 mill in about 3 hours. So roughly 200mill per hour.
After they turned it off and cut the drop rate, the number was consistent. 6-8 minutes to fully load the ship, each load worth about 10.5 mill, my profit was consistent at between 80 to 90 mill.
The new buy price to the new field rate, I can load the ship in 2.5- 4 minutes with the profit being roughly 2.4 million. With an average of 45-49mill per hour now. That comes out to the 43-46% reduction in profit from what I was making.
I honestly don't know who was making 250mill an hour doing this. The fastest I could ever manage to undock, fully load, sell and return to mining was 6.21 minutes (Prior to the most recent update). I just can't see where that number came from.
I do understand where the devs are coming from but the nerf is just too high. It's going to drive away players from playing Junker since the money is now far too little to be worth it and they are the single most active faction we have right now. Considering the activity level of the server over the last year, I am not sure we can afford to make it so unappealing to play as this group.