(03-13-2014, 07:21 PM)Lythrilux Wrote: To be honest, I like this but I DO have one issue with bases still...
Perhaps we could implement something so that factions without caps can still do notable damage to bases without needing to fill half the server with ships?
I find it strange that those people interested in destroying Bases have now got a way but some are still not happy that they can't do it within the rules.
What is the fixation with destroying Bases?
Having played with the figures it seems that it takes 89 minutes for 10 Battleships (each with 3 Cerbs) to destroy a Level 4 Base that is fully stocked. Those Factions that have BSs with 4 Cerb slots ie Gallics can actually kill the same base with 9 Valors in 31.75 minutes.
Interesting thought.
It's not a fixation to destroy bases, Its just a request to have the same ability that most other factions have. If for example a junker base is destroyed by an enemy that also have bases, how would junkers be able to retaliate with no battleships? That I believe is the issue.