(03-14-2014, 09:02 PM)Ponge Wrote: I'm not familiar with this "calculate siege time, base damage, cerb damage, etc" stuff, so cannot do the math peoperly. What would happen if the shield damage absorbtion would be 98% instead of 97%? How would siege time be different?
It would take 15 BSs with 3 Cerbs each 1hr 29 minutes to destroy a Level 4 Base, with shield and all 3 repair materials.
This amount of capships would cause massive lag and maybe even force server to restart. And I highly doubt any faction or group of people is able to gather 15 battleships (also you need some snub backup or two or three bombers can simply shoot down few battleships and siege is over).
Amount of 10 battlehips is not that bad with current player numbers. The time it takes is. In my opinion it should be three or four hours for core 4 base, so action for dedicated group for whole evening. Because building core 4 base needs tens of man-hours (if not more than hundred). So tearing it down should take at least 30-40 man-hours with enough time window for owner to notice it and try to defend his station. And this can be solved simply by buffing station hit points.