Posts: 3,576
Threads: 107
Joined: May 2012
Staff roles: Balance Dev
(03-19-2014, 11:39 AM)Pancakes Wrote: Remove the batts, I can agree with that. However, if that's the case, make repairship have basic hull higher than SNAC damage.
And then we change from having to down a shield a thousand times to having to down that hull a thousand times. Not an improvement.
Repair ships should be awfully prone to being destroyed if targeted directly. Players can currently fly them straight into a pack of hostile bombers, and if they're mashing F quickly enough, can drop off their bots and simply return to a friendly station to restock.