(03-19-2014, 10:54 AM)Snak3 Wrote: Yes, using macros to gain advantage is against the rules.
Also, have you heard about tactic, where one can use very very small shield and keep on hitting shield batteries, to stay alive for VERY long time? Repair Ships can do that with ridiculous amount of batteries it has.
Also, if Repair Ships would thurst at slower speed, it would be more vulnerable to heavier shipclasses. Now it can outthrust gunboat, and that leaves it only to face few snubs, which cannot effectively bite at it. While bomber can SNAC it, it is highly unlikely, due to constant shield regenaration via batteries.
Remove shields, and this ship will live until first SNAC, making them utterly useless in combat.
Remove the ability to SNAC them, and bombers will cry.
Previously, repair ships have been easily countered by double missiles. Devs nerfed missiles due to some weird reason, when those in fact were the only way to kill a shieldrunning pro bomber in a capship.