what if instead of insane b/b they should have fuel and a /repair and /recharge command that somehow conveniently converts fuel into repairs/shield for a ship within their range?
ie.
Code:
1. Select target
2. Keep within range
3. /repair
4. Depending of repair capabilities and range, fuel will start being converted into your target's armor at perhaps 20% armor per second, each fully fuelled repair ship would have the capability to fully repair 4000b/b worth of armor and shields