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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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New Weapon Idea: Spacial Charges

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New Weapon Idea: Spacial Charges
Offline Dunii
03-22-2008, 01:29 AM, (This post was last modified: 03-22-2008, 01:32 AM by Dunii.)
#1
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Posts: 22
Threads: 7
Joined: Mar 2008

I think these would be pretty interesting, now honestly I don't even know if it can be done easily, however they would be very useful. Spacial Charges would act almost exactly like missiles, however they would explode if they were within 50-100m of a ship, so in essence they would be like a missile/mine hybrid. Their large explosion range would make them risky to use (mainly suited for capital ship use) however careful, skilled fighters could make great use of them as well.

Spacial Charge Infocard:
Spacial Charges were first developed by the Liberty Navy as an effort to ward off large attacking parties of Liberty Rouges, the idea was the powerful large blasts that the charges created would be enough to send them running away like a flock of frightened birds. This worked quite well until a brave Rouge pilot managed to disable a Liberty Navy Defender, he quickly used a tractor beam to steal the Spacial Charge launch tube and made a quick escape. It didn't take long for the weapon to spread throughout Sirius after that and many other improved versions of the powerful weapon were made.

Void Spacial Charge Infocard:
Void Spacial Charges were originally created by infusing alien technology found in a starless void with a Spacial Charge launch tube. The result was a significantly improved weapon that was quickly adapted for use by trade convoys, they used it with great effectiveness to ward off attacking raiders.

Warmonger Spacial Charge Infocard:
The Warmonger Spacial Charge was the first Spacial Charge weapon specifically designed for use in war situations. They were first made by the Corsairs in an effort to beat back their enemies, the Outcasts, it didn't take long for the Outcasts to get their hands on the weapon as well. However in the time the Corsiars had it they managed to make a considerable push into Outcast space. It is still unknown just how these charges were made, though rumors suggest that Nomad technology was somehow involved.


Spacial Charge

Cost: 48,000
Gun/Missile Class: 6
Hull Damage Per Shot: 700
Shield Damage Per Shot: 500
Range: 2000m
Projectile Speed: 500m/s
Refire Rate: 1.00
Turn Rate: 2.05
Ammo/Cost: Basic Spacial Charge 300m Explosion Range, 400 credits

Void Spacial Charge

Cost: 180,000
Gun/Missile Class: 8
Hull Damage Per Shot: 1600
Shield Damage Per Shot: 1200
Range: 2000m
Projectile Speed: 500m/s
Refire Rate: 1.00
Turn Rate: 3.01
Ammo/Cost: Void Spacial Charge 300m Explosion Range, 1000 Credits

Warmonger Spacial Charge

Cost: 480,000
Gun/Missile Class: 10
Hull Damage Per Shot: 3800
Shield Damage Per Shot: 3000
Range: 2000m
Projectile Speed: 500m/s
Refire Rate: 1.00
Turn Rate: 3.80
Ammo/Cost: Warmonger Spacial Charge 350m Explosion Range, 3200 Credits

Overpowered? Underpowered? Idea's for balancing? Like it? Hate it? Lets here opinions people. :lol:
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Messages In This Thread
New Weapon Idea: Spacial Charges - by Dunii - 03-22-2008, 01:29 AM
New Weapon Idea: Spacial Charges - by Bass_masta992 - 03-22-2008, 09:28 PM
New Weapon Idea: Spacial Charges - by Manni - 03-22-2008, 09:35 PM
New Weapon Idea: Spacial Charges - by Jinx - 03-22-2008, 09:50 PM
New Weapon Idea: Spacial Charges - by fabiankomatej - 03-22-2008, 09:53 PM
New Weapon Idea: Spacial Charges - by chopper - 03-22-2008, 09:56 PM
New Weapon Idea: Spacial Charges - by Xing - 03-22-2008, 10:25 PM
New Weapon Idea: Spacial Charges - by Dunii - 03-23-2008, 12:59 AM
New Weapon Idea: Spacial Charges - by Xing - 03-23-2008, 01:12 AM
New Weapon Idea: Spacial Charges - by Horon - 03-23-2008, 01:16 AM
New Weapon Idea: Spacial Charges - by chopper - 03-23-2008, 01:18 AM
New Weapon Idea: Spacial Charges - by Boss - 03-23-2008, 02:19 AM

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