it never felt like there are not enough of them out there. i don t know other custom mods - but in disco, its mostly about the "realism" of ships around. so, while it might add up features to give each faction like 10 different fighters or 100 civilian "free for all" ships. - it doesn t add to the atmosphere of the universe, doesn t make me believe it more.
most shipbuilding factions do have their share on fighter designs now, some of them got their Mk II versions, which - if possible - should differentiate a little from the classic VHF chassis.
but when its about the number of "new" ships, i am more for fewer ships that have a purpose than many that only look nice on a feature list but don t really fit in. - anyway, the mod is growing with each update, and there are only few ships declared to be obsolete.
all in all, there is quite a vast amount of ships to choose from - for those factions that can choose inRP. factions that do not have a shipbuilding facility must either beg for a ship from a faction that is allied and has the ability - or rely on the civilian line. - anyway, even smaller factions have the choice between many fighters.
eg. gaians : VHFs ---> eagle, stinger, kushan VHF, taiidan VHF, sabre ( basicly possible as a borderworld design ), titan ( if you grovel in the dust before the corsairs ), raven talon, viper 1, viper 2, maybe dragon/chimaera ( kusari is quite friendly with gaians ) - and i think there are many more.
you see there are a lot of fighters to choose from, even when you re in a non ship building faction.