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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Non-combat faction's impact to storyline.

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Non-combat faction's impact to storyline.
Offline Lonely_Ghost
04-24-2014, 10:23 AM,
#13
Member
Posts: 1,217
Threads: 48
Joined: Nov 2010

(04-24-2014, 06:33 AM)Ayatolah Wrote: First times a small patch will be enough, but attention! That will mean that version will be ONLY for that server that created it as you perhaps will be banned for cheatin in other servers or even not being able to log og due to conflicts between you disco version and serverside version...

This can be a seriouse problem, because, I tryed few modified Discovery mods, and, forgot to perform a backup, befor downloading patches and minor updates.

In same time, other Discovery server, are using same mod, and have same storyline, like GC. So, whatever happens in storyline here, will be transfered to other server, just because, they using same version and copy of mod.

But if, story leading developers would actualy taking in account, not only activity of combat faction, and resoults of some key battles, but also general activity of houses corporations and trading, and change house and maps accordingly to player's actions, that would be more usefull for players, who aimed to keep playing here.
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Messages In This Thread
Non-combat faction's impact to storyline. - by Lonely_Ghost - 04-23-2014, 06:02 PM
RE: Non-combat faction's impact to storyline. - by SnakThree - 04-23-2014, 06:08 PM
RE: Non-combat faction's impact to storyline. - by Savas - 04-23-2014, 06:31 PM
RE: Non-combat faction's impact to storyline. - by Highland Laddie - 04-23-2014, 06:45 PM
RE: Non-combat faction's impact to storyline. - by Sath - 04-23-2014, 06:49 PM
RE: Non-combat faction's impact to storyline. - by Connor - 04-23-2014, 07:41 PM
RE: Non-combat faction's impact to storyline. - by Ayatolah - 04-23-2014, 08:58 PM
RE: Non-combat faction's impact to storyline. - by Hone - 04-23-2014, 09:18 PM
RE: Non-combat faction's impact to storyline. - by Lonely_Ghost - 04-23-2014, 10:11 PM
RE: Non-combat faction's impact to storyline. - by Ayatolah - 04-23-2014, 10:31 PM
RE: Non-combat faction's impact to storyline. - by Astraea - 04-24-2014, 01:19 AM
RE: Non-combat faction's impact to storyline. - by Ayatolah - 04-24-2014, 06:33 AM
RE: Non-combat faction's impact to storyline. - by Lonely_Ghost - 04-24-2014, 10:23 AM
RE: Non-combat faction's impact to storyline. - by moebus - 04-24-2014, 12:29 PM

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