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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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Offline SnakeLancerHaven
05-30-2014, 03:12 PM,
#8
Volgograd Industrial
Posts: 2,873
Threads: 238
Joined: Feb 2012

(05-26-2014, 10:04 AM)Narcotic Wrote: The problem is, that you can't just delete them. All the sysstem/station/planet files will remain.

My suggestion would be to move all the stations/planets/structures from guard systems into non-guard systems, and use the superfluous systems as planet atmospheres. Or just turn them into relicts like Omicron-82.

Result: Less systems, more interactions, more things to discover, space feels more filled.

totaly! i agree with narc here

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Messages In This Thread
DELETE - by SnakThree - 05-26-2014, 08:57 AM
RE: Guard Systems - by Tyler - 05-26-2014, 09:05 AM
RE: Guard Systems - by Narcotic - 05-26-2014, 10:04 AM
RE: Guard Systems - by Haste - 06-07-2014, 06:50 PM
RE: Guard Systems - by Zed26 - 05-26-2014, 10:10 AM
DELETE - by SnakThree - 05-26-2014, 10:22 AM
RE: Guard Systems - by Zed26 - 05-26-2014, 10:29 AM
RE: Guard Systems - by Narcotic - 05-26-2014, 10:40 AM
RE: Guard Systems - by SnakeLancerHaven - 05-30-2014, 03:12 PM
RE: Guard Systems - by ProwlerPC - 06-07-2014, 03:57 AM
DELETE - by SnakThree - 06-07-2014, 06:53 PM
RE: Guard Systems - by Freeroamer - 06-07-2014, 07:39 PM
RE: Guard Systems - by Cris - 06-07-2014, 08:05 PM
RE: Guard Systems - by Stoner_Steve - 06-07-2014, 10:02 PM
RE: Guard Systems - by Jonas Valent - 06-07-2014, 10:26 PM
DELETE - by SnakThree - 06-07-2014, 10:29 PM
RE: Guard Systems - by Jonas Valent - 06-08-2014, 12:15 AM
RE: Guard Systems - by Foochow - 06-08-2014, 12:48 AM
RE: Guard Systems - by Highland Laddie - 06-08-2014, 03:01 AM
RE: Guard Systems - by 7AlphaOne1 - 06-10-2014, 08:46 AM

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