(06-05-2014, 05:03 PM)Highland Laddie Wrote: Idea regarding Botts:
Why not make it so that a ship never carriers more than enough botts to repair just 30-50% of the total hull of the ship? That would seem more proper inRP in making botts a temporary field repair rather than a "magical" 100% repair solution. (might help prevent more bott feeding, too)
If that change worries folks about making fights too fast, I'd say compensate by increasing the number of Shield Batt regens, since shields are way easier to take down and they regenerate anyways.
Makes sense for a ship not to carry 3x its hull's worth of nanobots. inrp that is a horribly inefficient use of storage.