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  Discovery Gaming Community Role-Playing Unofficial Factions and Groups
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Feedback on a new possible faction - Vigilantes

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Feedback on a new possible faction - Vigilantes
Offline Laura C.
06-15-2014, 10:07 PM,
#14
Member
Posts: 1,444
Threads: 51
Joined: Dec 2011

(06-15-2014, 09:00 PM)Protégé Wrote:
Quote:That was badly phrased, let's try again. What I meant is that if you fly a transport with ludacris amounts of contraband (for example a Liner filled up with Cardamine, I was thinking of 3,600+ cargo), you'd get blasted without an excuse. The ID is a problem when you want to enforce this in-game, because if someone feels like he got caught and just wants to drop their contraband and does so, we can't really blast him.

So if you fly with, say, 2K of cardamine, you will be kindly asked to drop your cargo and blasted only if you don't comply. If you fly something bigger than a Freelancer ID can handle and have contraband, you get blasted anyway. Some cargos, for example Slaves (this is not really the best example, because Lolberty exports them) will not be under this rule for obvious reasons.

You can´t simply destroy big smuggler with any ID you mentioned. You have to RP and make demand before you attack and using LPI ID you really can´t "execute" somebody who is willing to cooperate, that is allowed only to Terrorist ID I think. Sooner or later admins will slap your fingers. You probably have to drop this idea.

On a ragebreak. Or ragequit. Time will tell.
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Messages In This Thread
Feedback on a new possible faction - Vigilantes - by Corile - 06-15-2014, 05:06 PM
RE: Feedback on a new possible faction - Vigilantes - by Sath - 06-15-2014, 05:53 PM
RE: Feedback on a new possible faction - Vigilantes - by Tunicle - 06-15-2014, 06:06 PM
RE: Feedback on a new possible faction - Vigilantes - by Corile - 06-15-2014, 06:12 PM
RE: Feedback on a new possible faction - Vigilantes - by Ponge - 06-15-2014, 07:04 PM
RE: Feedback on a new possible faction - Vigilantes - by Laura C. - 06-15-2014, 07:05 PM
RE: Feedback on a new possible faction - Vigilantes - by Corile - 06-15-2014, 07:34 PM
RE: Feedback on a new possible faction - Vigilantes - by Python 72 - 06-15-2014, 07:48 PM
RE: Feedback on a new possible faction - Vigilantes - by Corile - 06-15-2014, 08:25 PM
RE: Feedback on a new possible faction - Vigilantes - by Ponge - 06-15-2014, 08:45 PM
RE: Feedback on a new possible faction - Vigilantes - by Cashew - 06-15-2014, 08:57 PM
RE: Feedback on a new possible faction - Vigilantes - by WesternPeregrine - 06-15-2014, 08:57 PM
RE: Feedback on a new possible faction - Vigilantes - by Corile - 06-15-2014, 09:00 PM
RE: Feedback on a new possible faction - Vigilantes - by Laura C. - 06-15-2014, 10:07 PM
RE: Feedback on a new possible faction - Vigilantes - by Corile - 06-16-2014, 04:54 AM
RE: Feedback on a new possible faction - Vigilantes - by Jayce - 06-16-2014, 07:09 AM
RE: Feedback on a new possible faction - Vigilantes - by Highland Laddie - 06-16-2014, 05:32 AM
RE: Feedback on a new possible faction - Vigilantes - by sindroms - 06-16-2014, 05:39 AM
RE: Feedback on a new possible faction - Vigilantes - by Luke. - 06-16-2014, 05:44 AM
RE: Feedback on a new possible faction - Vigilantes - by Corile - 06-16-2014, 06:41 AM
RE: Feedback on a new possible faction - Vigilantes - by ZTeeVeR - 06-16-2014, 01:48 PM
RE: Feedback on a new possible faction - Vigilantes - by Highland Laddie - 06-16-2014, 04:04 PM

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