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Discovery 4.87: Conquest Change Log

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Discovery 4.87: Conquest Change Log
Offline aerelm
10-14-2013, 12:16 AM,
#5
0110000101100101
Posts: 5,265
Threads: 522
Joined: Oct 2009

Update 4 Change Log:

The following is a list of all the changes included in update 4:
  • New Council VHF model by Durandal.
  • New Zoner Osprey VHF model by Jinx.
  • New Kusari Container Transport model by Jinx.
  • Added ShipRange and FixedMount plugins by adoxa.
  • Added ship-based technerf plugin by Massdriver.
  • Updated Scanners according to the new plugin.
  • Fixed default scanners in ship packages.
  • Fixed default scanners in restart templates.
  • Freelancer restarts fixed.
  • Various ID fixes, including ZoI adjustments.
  • Removed Freelancer ID duplicates to simplify ID control.
  • Bomber masses standardized.
  • Textures on Tanto fixed.
  • Raven's Talon rear view fixed.
  • Liberator shield hardpoint fixed.
  • Tigershark shield hardpoint fixed.
  • Arbeiter pilot positioning fixed.
  • Civilian Shuttle hardpoints fixed.
  • Orca gunboat hardpoints fixed (again).
  • Cockpit view on Colossus and Uruz fixed.
  • Fixed the incorrectly-oriented cloak effect on Nephilim.
  • Nomad Gunboat cargo hold increased.
  • Scorpion turret arcs adjusted.
  • Spatial cockpit model fixed.
  • Osprey changed to SHF with the new model.
  • Shishapangma, Komainu & Bullhead engines fixed.
  • Removed explosion resistance from Outcasts snubline.
  • Added sell points for house civilian guns to every faction base.
  • Asco torpedo is now ammo based. Ammo only sold on Brigands and Council bases.
  • Added Corsair dispersion cannon (Energy-based fighter torpedo).
  • Added Corsair, Outcast and Coalition Light Fighter guns.
  • Adjusted class 6 gun stats.
  • Added Light Fighter mining gun sellpoints.
  • Ranges on all gunboat turrets adjusted.
  • Gunboat Razor, Pulse, Solaris and Cerb adjusted.
  • Missiles and Countermeasure stats adjusted.
  • Draw distance for Nomad & Wild equipment fixed.
  • Wild cloaks added. These cloaks use Nomad Power Cell as permenant fuel.
  • Trade lane hitboxes reverted back to normal as per community request.
  • Jumpgate loadouts toned down as per community request.
  • NPC loadouts toned down to 1/8th of the current stats.
  • NPC reputations on various factions fixed.
  • Shield mount of NPC BAF gunboats fixed.
  • Decreased size of sun corona in Cortez.
  • Planet Erie ship dealer fixed.
  • Touraine -> Anjou jumphole fixed.
  • Battleship Atum commodity dealer fixed.
  • Battleship Guillestre ship dealer fixed.
  • Kilrea Orbital Station ship dealer fixed.
  • Zvezdny Gorodok docking bay doors fixed.
  • Lawful snub sellpointss added to Zwickau Depot.
  • Lawful snub sellpoints added to Hikone Base.
  • Ship sellpoints on Freeports rearranged.
  • Fort Etaples station model fixed.
  • Removed Neutron Star from Maine.
  • Nomad Trial ID readded to Shrine.
  • Jump Gate Parts commodity icon fixed.
  • Cosmetic changes to Atka Research Station and Evora Shipyard.
  • Cosmetic changes to Braunchweig system.
  • Various economy fixes.
  • Various infocard fixes.
  • Various rephack fixes.
  • Various technerf fixes.
Thread Closed 


Messages In This Thread
Discovery 4.87: Conquest Change Log - by aerelm - 09-16-2013, 04:04 AM
RE: Discovery 4.87: Known Issues. - by aerelm - 09-18-2013, 09:06 AM
RE: Discovery 4.87: Known Issues. - by aerelm - 09-26-2013, 07:22 AM
RE: Discovery 4.87: Known & Fixed Issues. - by aerelm - 09-30-2013, 06:39 AM
RE: Discovery 4.87: Known & Fixed Issues. - by aerelm - 10-14-2013, 12:16 AM
RE: Discovery 4.87: Known & Fixed Issues - by aerelm - 11-10-2013, 09:54 AM
RE: Discovery 4.87: Known & Fixed Issues - by aerelm - 12-15-2013, 05:19 PM
RE: Discovery 4.87: Known & Fixed Issues - by aerelm - 03-08-2014, 01:05 AM
RE: Discovery 4.87: Known & Fixed Issues - by aerelm - 05-20-2014, 01:43 PM

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