So, I played around a little. Didn't have a chance to try capital ships out yet, but I started trading in order to test them too in the future. What I feel so far from my experience with the mod.
Positive
- Visuals. I really like how it is handled, although sometimes the starspheres feel a bit low quality compared to the rest. What I especially like is how high quality the starspheres on planets are, with a lot of details. The suns are also pretty nice.
- Difficulty. Controls and combat are okay to grasp, the type of weapons are really interesting and allow for better energy management and interesting loadout choices. Ammo based guns are really nice, although there could be more ammo to weapons with high refire like the Solaris. You really have to be careful about how much you shoot. Every shot matters. And combat feels a lot more deadly.
- Flying in planet atmosphere. I like this a lot. When I looked down on the deserts on Bastion for the first time or the green landscape of Tellus, the atmosphere was really nice. I actually spend quite a few minutes staring at the 'ground' and how nice the sun looked in the clouds.
- Music. Sounds really awesome most of the time and I really want those soundtracks. Some soundtracks - for example in clouds - sound really low quality combared to that, I think that can be improved.
- Trading. Few highly profitable routes, keep trading activity quite focused.
- Dynamic asteroids. Bumping them, shooting them is really neat and I like that they are not a big obstacle to larger ships as they would normally be.
Neutral
- Combat. It feels kind of .. I can't really find a word to describe it.. sluggish? I don't know if its a good or a bad thing, thus I put it in neutral.
- Comparably easy access to capital ships (Spyglass for money that is made in less than 5 hours after a restart, for example). Not sure if this is good or bad. On the good side it makes the process of acquiring the ship you want less a thing of mindlessly grinding.
Negative
- I'd like to see more ship diversity. The current shiplines look really good. Some designs need to get used to, but they're good in itself.
- Nebulas. Some nebulas are too far from a sphere and thus the texture looks really bad because its stretched, although the texture in itself is fine.
- NPC strength. Too weak. Drained the hull of the TSC command center and couldn't care less about the station and nearby NPCs shooting me. Didn't lose shield once.
Overall the mod made a good impression on me. It has lots of potential and I'll continue to play it for a while. Good work, keep it up!