Honestly anymore, I dont really care if JDs get a nerf or whatever. I've seen jumping turtles get wrecked sufficiently by the Liberty fleets enough to know it can be done.
But coming back to a fight after having jumped away...
No, that is what needs to be fixed. A ship that jumps away, needs to be PVP dead. No way is it possible to repair a ship to full capacity, replace the lost crew, re-mount damaged equipment, re-wire half the ship, and grow back entire sections of the super structure, in the 5 minutes it takes for these ships to come back after jumping.
It isnt possible. Even with the best estimates of Sirian technology one can come up with, something like that would take at least several HOURS.
Y'know what else takes a few hours?
The PVP death clock.
[ sci·am·ach ]
/sīˈamək/
A simple, angry man casually working his way through life on a personal quest to acquire copious amounts of street cred.