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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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POB improvement

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POB improvement
Offline larzac
07-28-2014, 12:59 PM,
#12
Planetsmith
Posts: 344
Threads: 23
Joined: Aug 2011

Quote:Well, it would make more sense then "looting" them from wrecks .. btw, it's already so prototype that every second Navy/Bounty Hunter Indie is running around with them, so it would make sense that people figured out how they could be reproduced, like NPC bases selling some of them already ...

Well, maybe CODENAMES sold on NPC base only? i dont know, dev will have to balance it if they do it.

(07-28-2014, 12:03 PM)BlazingAngel Wrote: The idea as a whole to add diversity to PoB's is a great idea since there is a lack of it.
The ideas would need to be refined further and balanced. Since I feel like there would be quite a few ways to exploit it.
But I do like the sense that if you had the correct production facilities it would be very cool to have people shipping in X ore then your factories refining X ore then manufacturing the ore into commodities then having the commodities be assembled. Or maybe add in a dis-assembler that can dis-assemble weapons for scrap and what not. Would make NPC farming more fun example lvl 2 weapons =X scrap. lvl 7=<X scrap. lvl 8=Y scrap. But I feel like it may have the issue of making to much content. And might be exploitable.

Well, you idea of getting scrap from weapons is very interesting even if i think it must be hard to code. I add it.

[Image: XobDPoA.png]
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Messages In This Thread
POB improvement - by larzac - 07-28-2014, 08:37 AM
RE: POB improvement - by Gulryz - 07-28-2014, 09:05 AM
RE: POB improvement - by larzac - 07-28-2014, 09:06 AM
RE: POB improvement - by Gulryz - 07-28-2014, 09:08 AM
RE: POB improvement - by FynnMcScrap - 07-28-2014, 09:20 AM
RE: POB improvement - by FynnMcScrap - 07-28-2014, 09:37 AM
RE: POB improvement - by larzac - 07-28-2014, 09:42 AM
RE: POB improvement - by Oldum - 07-28-2014, 10:41 AM
RE: POB improvement - by larzac - 07-28-2014, 10:48 AM
RE: POB improvement - by Oldum - 07-28-2014, 11:03 AM
RE: POB improvement - by Sparx - 07-28-2014, 12:03 PM
RE: POB improvement - by larzac - 07-28-2014, 12:59 PM
RE: POB improvement - by HassLHoFF™ - 07-28-2014, 01:39 PM
RE: POB improvement - by larzac - 07-28-2014, 01:50 PM
RE: POB improvement - by Highland Laddie - 07-28-2014, 02:06 PM
RE: POB improvement - by Oldum - 07-28-2014, 02:19 PM
RE: POB improvement - by larzac - 07-28-2014, 02:28 PM
RE: POB improvement - by Oldum - 07-28-2014, 02:33 PM
RE: POB improvement - by larzac - 07-28-2014, 02:15 PM
RE: POB improvement - by 7AlphaOne1 - 07-28-2014, 02:18 PM
RE: POB improvement - by larzac - 07-28-2014, 02:26 PM
RE: POB improvement - by nOmnomnOm - 07-28-2014, 04:41 PM
RE: POB improvement - by larzac - 07-29-2014, 07:35 AM
RE: POB improvement - by Flinx - 08-03-2014, 10:24 AM
RE: POB improvement - by larzac - 08-04-2014, 07:35 AM
RE: POB improvement - by larzac - 08-08-2014, 01:59 PM
RE: POB improvement - by Highland Laddie - 08-08-2014, 03:06 PM
RE: POB improvement - by larzac - 08-09-2014, 03:41 PM
RE: POB improvement - by FynnMcScrap - 08-21-2014, 07:34 PM
RE: POB improvement - by larzac - 08-22-2014, 12:19 PM
RE: POB improvement - by FynnMcScrap - 08-22-2014, 05:37 PM
RE: POB improvement - by SnakeLancerHaven - 08-22-2014, 05:37 PM
RE: POB improvement - by larzac - 08-22-2014, 07:50 PM
RE: POB improvement - by nOmnomnOm - 09-11-2014, 10:03 PM
RE: POB improvement - by Zen_Mechanics - 09-15-2014, 09:36 AM
RE: POB improvement - by larzac - 09-18-2014, 11:37 AM
RE: POB improvement - by FynnMcScrap - 09-18-2014, 12:11 PM
RE: POB improvement - by Rebirth - 09-18-2014, 02:33 PM
RE: POB improvement - by Gypsie Skripto - 09-18-2014, 02:47 PM
RE: POB improvement - by Rebirth - 09-21-2014, 11:38 AM
RE: POB improvement - by FynnMcScrap - 10-13-2014, 05:40 AM
RE: POB improvement - by Alley - 10-13-2014, 11:29 AM
RE: POB improvement - by larzac - 10-31-2014, 01:44 PM

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