• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Interactive DarkMap
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Role-Playing Stories and Biographies
« Previous 1 … 205 206 207 208 209 … 681 Next »
Komachi's Slice of Paradise || Ship Database

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Komachi's Slice of Paradise || Ship Database
Offline Omi
07-29-2014, 07:26 PM,
#2
By Unpopular Demand
Posts: 1,716
Threads: 87
Joined: Aug 2007

::] ACCESSING SHIP LOG
::] ENTRY 01
::] START :>


Turns out the Marauders do know a thing or two about 'hotspots'! Sigma-13's quite a corridor for five-thousand-ton floating moneybags, it seems. Forty million credits (and a freshly-mined diamond!) isn't bad at all for a scant hour's work, and with the Paradise nestled deep within the nebula, there's pretty much zero risk of being found out.

Bumped into a few interesting folk, chief of which was an 'old friend' of sorts. Kessler, I think the name is. This is the fourth or fifth time he's ran into yours truly, and I couldn't help feeling a little bad for him. With that in mind, I thought I'd do something to spice things up a little.

[Image: AIEM6kT.png]

The regret was immediate and overwhelming, but I have to keep a reputation of integrity, right? At least, that's what I told myself as a lost five million credits went sailing down the lane.

Oh, and there was this Correo knocking about, too. Just cruised up on me without a care in the world, parking himself square in front of three energy cannons, a rapid-fire rocket launcher, and enough antimatter to blow his freighter to bits a hundred times over. Ballsy. In fact, I admired him so much that I decided to let him stay.

[Image: uMj4jZh.png]

He ended up leaving me a diamond - snatched from a Republican convoy right under my nose, too - and his best wishes, but nothing else to follow up on bar a suave demeanour, a handsome-sounding voice and a quick glimpse of something that looked a bit like a cape, but which may have been a rag waved in front of the camera for all I know. Mysterious! Still debating whether to send a comm.

This is also a reminder to myself to take more guncam shots - or to set the damn thing on auto - because this log coulda been a lot longer otherwise. Start as you mean to go on, right?

Oh well. Anything to get the ball rolling on all this documentation. I need some actual proof of my exploits to impress people with, because, frankly, I'm getting tired of the skeptics. We'll see who's laughing once I have a whole encyclopaedia of daring deeds to read through!


LOG VIEWER DISCONNECTED [::
<: END [::

[Image: omicega.gif]
Reply  


Messages In This Thread
Komachi's Slice of Paradise || Ship Database - by Omi - 07-29-2014, 12:41 PM
RE: Komachi's Slice of Paradise || Ship Database - by Omi - 07-29-2014, 07:26 PM
RE: Komachi's Slice of Paradise || Ship Database - by Omi - 07-31-2014, 12:25 AM
RE: Komachi's Slice of Paradise || Ship Database - by Omi - 08-02-2014, 02:35 PM
RE: Komachi's Slice of Paradise || Ship Database - by Omi - 08-13-2014, 02:25 AM
RE: Komachi's Slice of Paradise || Ship Database - by Omi - 02-18-2015, 03:43 AM
RE: Komachi's Slice of Paradise || Ship Database - by Omi - 12-27-2015, 06:14 PM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode