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Freelancer ID

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Freelancer ID
Offline Highland Laddie
08-13-2014, 03:42 PM,
#6
Member
Posts: 2,082
Threads: 21
Joined: Mar 2013

(08-12-2014, 09:25 PM)Toji-Haku Wrote: Freelancer ID has one fundamental flaw:
It does not allow being hostile against one house while being neutral with another house.

For example, there's a player faction that would like to pirate Liberty, but cannot do that due to restrictions to ID and do not want to be pirate faction OR being withing Rheinland Military (in this case).

Or another ID simply cannot allow being outside ZoI, what is case for a faction that is hostile against KNF, friendly with Kusari Exiles, but either cannot attack KNF first (with FL ID) or cannot operate outside ZoI (KE ID).

FL ID cannot pirate anyways, unless hired to do so by a pirate. The FL ID is kinda designed to give you good access to MOST factions and some unlawful ones (or put you close enough to where you can get bribes to get close to the ones you DO want to interact with more).

But no, there is no 100% perfectly neutral with everyone ID. And I think that's deliberate (and good).
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Messages In This Thread
Freelancer ID - by Alexander - 08-12-2014, 08:43 PM
DELETE - by SnakThree - 08-12-2014, 08:45 PM
RE: Freelancer ID - by Fluffyball - 08-12-2014, 09:25 PM
RE: Freelancer ID - by Highland Laddie - 08-13-2014, 03:42 PM
RE: Freelancer ID - by Vredes - 08-13-2014, 03:45 PM
RE: Freelancer ID - by Connor - 08-13-2014, 04:49 PM
RE: Freelancer ID - by Danny-boy - 08-12-2014, 10:33 PM
RE: Freelancer ID - by Alexander - 08-13-2014, 09:19 AM

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