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Rules for creating an unofficial faction

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Rules for creating an unofficial faction
Offline Arioch
09-10-2014, 10:22 PM,
#3
Retired Zoner Overlord
Posts: 1,938
Threads: 219
Joined: May 2011

There is not a set of set rules for unofficial factions. Generally though, it's wise to follow a similar format as Officials though (One ID for faction for instance). Also is to study up on the lore/background of other factions with the same ID. Just for reference. Lastly, don't powergame. It's not wise to make a faction that discredits others work. Say, creating a Outcast group that claims that they are responsible for Gallia entering Sirius space, or something else absurd. Being creative is good, but making your faction OP and inRP control other groups, or is responsible for other groups is not.

Hope that helps somewhat! Feel free to ask others too, as i'm sure there are caveats to the above, or more people could suggest.

EDIT: Great like that Snak3 provided. Forgot about that one.

[Image: drrobe.gif]
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Messages In This Thread
Rules for creating an unofficial faction - by Arnold - 09-10-2014, 10:17 PM
DELETE - by SnakThree - 09-10-2014, 10:21 PM
RE: Rules for creating an unofficial faction - by Arioch - 09-10-2014, 10:22 PM
RE: Rules for creating an unofficial faction - by WesternPeregrine - 09-10-2014, 10:41 PM
RE: Rules for creating an unofficial faction - by Arnold - 09-10-2014, 10:41 PM

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