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Rules for creating an unofficial faction

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Rules for creating an unofficial faction
Offline WesternPeregrine
09-10-2014, 10:41 PM,
#4
Kusari Vanguard
Posts: 2,311
Threads: 166
Joined: Oct 2013

Most of the "rules", or accepted customs regarding a new faction, are learned through experience in playing in existing factions/groups. Having both the knowledge and the experience, as well the good council of older members, is a recipe for success.

You can do two ways.
One: Write everything you have about that faction of yours, store it for a few months, and play in other groups, getting the feel of the game and community. After you get comfortable with the gameplay, review the writings you had about the faction, make alterations and present the concept. Iron out the flaws with the advise of the others, and make your way to set a your mark in history.

Two: Skip the whole experience months mentioned before, write everything you have on the faction, and present it right away. Deal with the troubles that may arise, and research about the proper forms to present your faction and getting people to play with you.

Always best to follow the first way. I'm just starting on the faction making things myself.

Good luck

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Messages In This Thread
Rules for creating an unofficial faction - by Arnold - 09-10-2014, 10:17 PM
DELETE - by SnakThree - 09-10-2014, 10:21 PM
RE: Rules for creating an unofficial faction - by Arioch - 09-10-2014, 10:22 PM
RE: Rules for creating an unofficial faction - by WesternPeregrine - 09-10-2014, 10:41 PM
RE: Rules for creating an unofficial faction - by Arnold - 09-10-2014, 10:41 PM

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