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  Discovery Gaming Community Role-Playing Unofficial Factions and Groups
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JUNKER CONGRESS

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JUNKER CONGRESS
Offline worldstrider
04-01-2008, 11:20 AM,
#38
Member
Posts: 1,420
Threads: 78
Joined: Feb 2008

Sorry Culebra--it just made sense and looked so much neater to me. I'll comp you some cash for any loss.

Hi Jazz. I won't snap at anyone for respectfully stating an honest opinion--which it sounds like you did.

It had been suggested that the Junker Congres be an unofficial group or even a "council" like the Zoner council. I shot down both of those ideas for a simple reason--control.

As a faction, I can simply disband it if somehow its members lose sight of decent play.

I don't think Junkers should be running about going amuck or loosing the hounds of war willy nilly either. But have you noticed Junker npc's fly together--there is usually more than one. I'm sure the stations weren't build haphazardly by people randomly bring scrap along and tacking it to the last guy's piece that was left there.

Read the vanilla description--Junkers are family/. Where is the role play for that if they never communicate and religiously never do anything together?

They are hired by the houses to clear out the huge (and they are HUGE) debris fields--how is that going to happen without some coordination? Did each junker get an individual contract? That seems implausible. junkers can fly cruisers and battleships. Why? What for? Obviously there is more to "Junkerism" than the npcs are demonstrating.

So those are just some common sense rp reasons to consider Junkers having some in-game participation.

Here are some of the things I see the Junker Congress doing:

Helping rep and basically equip new Junkers as a means of teaching new Junkers proper rp from the gitgo and providing a peer group that might be able to exert a little influence in a positive way when someone with a Junker gets carried away.

Lastly--and the part I want--putting a little intrigue and mystery back in the Junkers.

It's amazing to me that "Junkers" are the big concern when the server has many players with a character in every major and opposing faction who do so simply to make sure they know what everyone else has and no one is better than them. I've also noticed that many of these players are the ones shouting, "Nooo--balance!" whenever someone comes up with an idea they can't control or co-opt. It's human nature.

There are players with Corsair cruisers, Outcast Destroyers and Bounty Hunter Guild cap ships. That bothers me a lot more. All of my characters are directly related to one another's role play--all but one is a Junker (the other is a Liberty Rogue).

What is threatening about a Junker saying, "Help! I'm being attacked!" and other Junkers in the system coming to his or her defense? Sounds pretty 'family" to me.

I am not creating a faction that will unify all Junkers. Just the ones working in the faction--just like any other faction. If your concern is all the Junkers will join the faction--haha--trust me, that's not happening.

If your concern is the faction might have some success and expand rp--welll that is the idea. It shouldn't be a threat.

And do you have a "main" Junker character?

[Image: Tink_Shadow.png]
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Messages In This Thread
JUNKER CONGRESS - by worldstrider - 03-26-2008, 08:39 PM
JUNKER CONGRESS - by Dopamino - 03-26-2008, 08:59 PM
JUNKER CONGRESS - by worldstrider - 03-26-2008, 09:05 PM
JUNKER CONGRESS - by Dopamino - 03-26-2008, 09:10 PM
JUNKER CONGRESS - by SimonBlack - 03-26-2008, 09:18 PM
JUNKER CONGRESS - by Fellow Hoodlum - 03-26-2008, 09:20 PM
JUNKER CONGRESS - by mwerte - 03-26-2008, 09:26 PM
JUNKER CONGRESS - by Eppy - 03-26-2008, 09:35 PM
JUNKER CONGRESS - by mwerte - 03-26-2008, 10:14 PM
JUNKER CONGRESS - by Eppy - 03-26-2008, 10:16 PM
JUNKER CONGRESS - by Dusty Lens - 03-26-2008, 10:21 PM
JUNKER CONGRESS - by Dopamino - 03-26-2008, 10:59 PM
JUNKER CONGRESS - by mwerte - 03-26-2008, 11:01 PM
JUNKER CONGRESS - by Eppy - 03-26-2008, 11:16 PM
JUNKER CONGRESS - by Dusty Lens - 03-26-2008, 11:27 PM
JUNKER CONGRESS - by worldstrider - 03-26-2008, 11:37 PM
JUNKER CONGRESS - by worldstrider - 03-26-2008, 11:41 PM
JUNKER CONGRESS - by worldstrider - 03-26-2008, 11:43 PM
JUNKER CONGRESS - by Fellow Hoodlum - 03-26-2008, 11:46 PM
JUNKER CONGRESS - by Ratchet - 03-27-2008, 12:32 AM
JUNKER CONGRESS - by Xoria - 03-27-2008, 02:19 AM
JUNKER CONGRESS - by worldstrider - 03-27-2008, 02:20 AM
JUNKER CONGRESS - by worldstrider - 03-27-2008, 02:22 AM
JUNKER CONGRESS - by Xoria - 03-27-2008, 02:45 AM
JUNKER CONGRESS - by worldstrider - 03-27-2008, 04:13 AM
JUNKER CONGRESS - by worldstrider - 03-28-2008, 10:23 AM
JUNKER CONGRESS - by worldstrider - 03-30-2008, 05:49 AM
JUNKER CONGRESS - by sn!p3r - 03-30-2008, 06:10 AM
JUNKER CONGRESS - by Souseiseki - 03-30-2008, 07:53 AM
JUNKER CONGRESS - by worldstrider - 03-30-2008, 07:58 AM
JUNKER CONGRESS - by David Grau - 03-30-2008, 04:18 PM
JUNKER CONGRESS - by worldstrider - 03-30-2008, 09:22 PM
JUNKER CONGRESS - by David Grau - 03-31-2008, 01:05 AM
JUNKER CONGRESS - by Culebra - 03-31-2008, 11:10 PM
JUNKER CONGRESS - by worldstrider - 04-01-2008, 12:35 AM
JUNKER CONGRESS - by Jazz - 04-01-2008, 02:50 AM
JUNKER CONGRESS - by Culebra - 04-01-2008, 03:10 AM
JUNKER CONGRESS - by worldstrider - 04-01-2008, 11:20 AM
JUNKER CONGRESS - by worldstrider - 04-14-2008, 11:52 PM
JUNKER CONGRESS - by Guest - 04-15-2008, 02:51 AM
JUNKER CONGRESS - by worldstrider - 04-15-2008, 05:29 AM
JUNKER CONGRESS - by theberg - 04-15-2008, 05:01 PM
JUNKER CONGRESS - by worldstrider - 04-19-2008, 09:03 AM
JUNKER CONGRESS - by worldstrider - 04-19-2008, 09:10 AM
JUNKER CONGRESS - by Oniros - 04-19-2008, 11:20 AM
JUNKER CONGRESS - by worldstrider - 04-19-2008, 07:50 PM

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