by boosting the above sugested things, we'd fix the following bunch of problems:
Lawful:
-Won't see a pathetic rogue fleet claiming Manhattan. This is OORP at extreme. And not funny, nor realist.
-NPCs will actually serves to SOMETHING rather than being background decoration that makes server lag when you fight
-They wont be some random stupid targets for all to kill easy shot
-Pirate ships won't camp near a station to pirate traders. Unrealistic. Especially alone. Not suposed to happen.
-Station turrets finally get their realistic output. It's a big, station. It's sometime LARGER than a BATTLESHIP. And it fires like a harmless freighter with immense decoration guns? uh uh.
Unlawful:
-Won't see oorp indie capship capwhoring a pirate station
-No farming npc near stations anymore
-Your stations are hence safe
-You can finally get in your real role: pirate those damned trade lane
In general;
-You get more realistic encounters
-We eliminate the problem of player camping an enemy station
The only problem left, is too many indie capship in New York.