(10-16-2014, 06:45 AM)Govedo13 Wrote: Meh from one side the things have too many regens but this is not its problem.
It should keep the regens and it should loose some cargo instead. If both are around 2000 units like P-Transp no sane powertrader would use them.
If you reduce its cargo you fix 2 problems at the time. First the pure traders would take other ships that have more cargo but are more easy to kill and second due to the first problem there would be more true unlawful players using both ships on purpose.
Can't really put Salvager and P-Trans on same level. You can't go into solo-piracy without a CD. You can't even kill anyone and anything in solo without a CD, unless you ohko them.
Powertrading with a 3.3 transport (assuming shields, armor, guns etc) is a fail, imho.
Quote:All transports are OP after the unreasonable thrust speed buffs. I proved it mathematically before it was implemented but one cannot argue and use logic and reason with the current dev balance team.
It is kinda pointless, their incompetence and ignorance of basic gameplay balance is beyond borders.
The results? Simple from 200/200 server to 20/200 server.
No s***.
One question though, for the seemingly uninformed person like me - were there any crucial changes to battletransport/liner class in general in last year +, that suddenly made salvager rather OP? I just don't remember topics like that in 2011/12/ early 13. (pre 87).
Is it only about thrusting speed? Just wondering what happened that made people look towards this thing.
(Unless it's yet another "I can't solo it in a bomber until it reaches base." Plus it's not even a B-Transport, it's a Frigate.)