(11-09-2014, 03:15 PM)LordVipex Wrote: There's also Requiem that highly increases game difficulty. Combined with Duel it can make for a really intense experience where mistakes can be punished real hard, but also make combat more interesting. Since I haven't played Requiem much, I can't give a good opinion about that.
Requiem tries to achieve more "oldschool" feeling of an RPG, concentrating on "roleplayish" environment and on gameplay where player starts out weak and have to crawl up to the top. Level scaling either doesn't exist or you don't even feel it in first place. (like, not recommended to fight your first dragon until 20+, not recommended to even approach draugr until 10+, etc). Also investing at least 1 perk point in a tree is a must if you want to use that skilltree (all of which got either changed or fully overhauled)
Etc etc.
I play it on relatively "easy" mode with Conjuration/Destruction/Alteration mage, easy because I could level up myself by fighting own summons on early levels and because raise dead is a bit too good early on, but so far it's the only thing that made me go back to Skyrim and start a new playthrough. Maybe will try a warrior later on, it's going to be entertaining.
(11-09-2014, 11:41 AM)Toji-Haku Wrote:
(11-09-2014, 10:33 AM)Knjaz Wrote: How does it compare with overhauled Skyrim? (Requiem or Skyrim Redone, didn't try second one, though).
How can you COMPARE modded game to clean game in the first place? :|
Is it even relevant if game is modded or not? Game is a game, if it's same genre, you can compare them to each other.