In all seriousness, though, I would actually hold off before buying it in its current state. The game is a very solid BETA at this stage, but they're pushing for launch on Dec 16th, which IMO is far, far too soon and indicative of an imminent low-quality release. Right now, the game is very, very shallow. Comparing it to multiplayer Freelancer probably isn't far off the mark, in terms of the limited mechanics; there's simple commodity trading, simple NPC shooting, ability to 'cruise disrupt' and kill NPCs and players, really limited mining, and a kind of shoehorned-in exploration system that isn't worth anyone's time.
Think of Discovery with no roleplay, even lower player density (yes, there may be "thousands" online, but there are >400,000 procedurally generated systems or some BS for them to spread out into!), but prettier graphics and weirder combat mechanics
If they don't up their game, it will just be this year's prettiest tech demo.