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Cloak Construction

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Cloak Construction
Offline St.Denis
12-06-2014, 08:25 PM,
#6
Member
Posts: 100,636
Threads: 1,349
Joined: Dec 2011

(12-06-2014, 07:45 PM)Shizune Wrote: Actually he'll need to use Hull-S, because the modular also uses robotic hardware.

Here:
A base will use 8640 Reinforced Alloy per 24 hour period to repair the Wear and Tear damage for a core 1, twice as much for a core 2 and so on from there.

Meaning as Hull-S's take about 2 or 5 cargo (I forgot), means if its a 8640, means that you'd need to do 8 trips if  Hull-S use 5 space (or 2 if its 2 per)

Also that's 16 trips for a core to (or 4).

Also to answer about the RA, the base uses 200 pieces per 16 seconds, meaning it take 10k seconds for it to build with full RA's so its best that you time yourself while building it.

Edit: I see you meant you were building something off it, make that 14,800 seconds. (AKA 246.6 minutes or 4.1 hours)

A Base regardless of what Core it is uses 8640 Repair Materials per 24 hours. It will use by default Reinforced Alloy first, then Robotic Hardware and finally Hull Segments.

1 Unit of Hull Segments take up 2 Cargo Space.

'I would like to be half as clever as some people like to believe they are'
Life is full of disappointments, it is how we handle them that helps to define us, as a person
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Messages In This Thread
Cloak Construction - by Aron Troy - 12-06-2014, 01:26 PM
RE: Cloak Construction - by Danny-boy - 12-06-2014, 01:39 PM
RE: Cloak Construction - by Lumik - 12-06-2014, 01:39 PM
RE: Cloak Construction - by Nerva - 12-06-2014, 01:41 PM
RE: Cloak Construction - by Shizune - 12-06-2014, 07:45 PM
RE: Cloak Construction - by St.Denis - 12-06-2014, 08:25 PM

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