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Transport regens

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Poll: Remove Bats and Bots from Transports to increase interactions.
You do not have permission to vote in this poll.
Yes, I like that!
13.33%
6 13.33%
No
82.22%
37 82.22%
I do not care.
4.44%
2 4.44%
Total 45 vote(s) 100%
* You voted for this item. [Show Results]

Transport regens
Offline Zed26
12-08-2014, 07:57 PM, (This post was last modified: 12-08-2014, 08:00 PM by Zed26.)
#13
Member
Posts: 324
Threads: 12
Joined: Mar 2010

While I agree that there's a lack of interaction, any mechanical or rule changes don't get at the real heart of the issue - the players' perspectives and understanding. Any sudden changes to transports without context (as far as they know) are just going to be handled in a similar fashion. If someone's had a bad or tedious interaction, they're probably going to avoid future encounters if they can help it. Suddenly facing mortality or being slower just means more time mashing keys to maneuver rather than typing out an interaction the first time, then metagaming (through means that can't be reasonably stopped by the game mechanics or rules) to avoid that pirate later. If someone is absolutely determined not to interact, they'll find a way not to. Punishing those people by blowing them up might give the pirate some brief satisfaction, but it only furthers the trader's desire to avoid everyone.

The best, most lasting way to get people to stop and interact is to teach them by doing, either as a pirate with an interesting encounter, or by taking newbies along with your trader and demonstrating a proper interaction with a pirate along the route. We're relying too heavily on the devs and admins to bog everyone down with more rules and limiting how we choose to play in order to solve issues with social community interaction and learning how to play the game.
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Messages In This Thread
Transport regens - by Emile - 12-08-2014, 03:24 PM
RE: Transport regens - by sindroms - 12-08-2014, 03:36 PM
RE: Transport regens - by Carlos De La Cruz - 12-08-2014, 03:47 PM
RE: Transport regens - by Exploration - 12-08-2014, 05:29 PM
RE: Transport regens - by zalsrevenge - 12-08-2014, 06:20 PM
RE: Transport regens - by Binski - 12-08-2014, 06:29 PM
RE: Transport regens - by Tenacity - 12-08-2014, 07:04 PM
RE: Transport regens - by Zed26 - 12-08-2014, 07:26 PM
RE: Transport regens - by Emile - 12-08-2014, 07:29 PM
RE: Transport regens - by Thyrzul - 12-09-2014, 08:24 AM
RE: Transport regens - by Jack_Henderson - 12-08-2014, 07:29 PM
RE: Transport regens - by Karst - 12-08-2014, 07:35 PM
RE: Transport regens - by Highland Laddie - 12-08-2014, 07:37 PM
RE: Transport regens - by Zed26 - 12-08-2014, 07:57 PM
RE: Transport regens - by Govedo13 - 12-08-2014, 09:10 PM
RE: Transport regens - by Wildkins - 12-09-2014, 09:08 AM
RE: Transport regens - by Binski - 12-09-2014, 11:36 PM
RE: Transport regens - by Sciamach - 12-09-2014, 09:55 AM
RE: Transport regens - by nOmnomnOm - 12-10-2014, 02:21 AM
RE: Transport regens - by R.I.P. - 12-12-2014, 05:52 PM
RE: Transport regens - by Mímir - 12-13-2014, 09:38 AM
RE: Transport regens - by Sava - 12-10-2014, 03:04 PM
RE: Transport regens - by Hidamari - 12-13-2014, 11:20 AM
RE: Transport regens - by Exploration - 12-13-2014, 04:12 PM
RE: Transport regens - by Alestone - 12-13-2014, 05:19 PM

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