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Offline Zed26
12-22-2014, 05:46 PM, (This post was last modified: 12-22-2014, 05:59 PM by Zed26.)
#7
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Posts: 324
Threads: 12
Joined: Mar 2010

(12-21-2014, 11:06 PM)D3FiL3R Wrote: Is there limitations on what ship you can fly with which faction? Specifically can I fly a Zoners ship when I'm an Outcast?
You can fly just about any ship-ID combination as long as your ID lets you fly that class (transport, gunboat, cruiser, battleship). However, you may receive a reduction in your power core regeneration based roughly on the how the combination "fits". In your example, the table here the intersection of Outcast IDs and Zoner ships is a red cells, so your ship power would only regenerate at 10%. The only exception I can think of is the "Whale" Zoner Transport, where the infocard specifically says it can only be used with a Zoner ID.

If you want to fly a unique combination without a regeneration penalty, you can build some RP and apply for a Special Role Play.

See this post for more info on techcompat and shipcompat.

Quote:do I have to tag myself...
No tagging required, but you can do it to make yourself easily identifiable if you want.

Quote:I can just go RP a faction I want without joining a official faction...
Yes, you can be an independent character for most factions without joining their official group, but I'd recommend it once you feel comfortable. There are a few exceptions with unique IDs not for sale, but most have an open ID that's similar.
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Messages In This Thread
Unsure start - by D3FiL3R - 12-21-2014, 09:51 PM
RE: Unsure start - by Mephistoles - 12-21-2014, 09:54 PM
RE: Unsure start - by D3FiL3R - 12-21-2014, 10:18 PM
RE: Unsure start - by NoMe - 12-23-2014, 04:44 AM
RE: Unsure start - by Danny-boy - 12-21-2014, 10:14 PM
RE: Unsure start - by Mephistoles - 12-21-2014, 10:23 PM
RE: Unsure start - by D3FiL3R - 12-21-2014, 11:06 PM
RE: Unsure start - by Zed26 - 12-22-2014, 05:46 PM
RE: Unsure start - by D3FiL3R - 12-23-2014, 10:00 PM

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