' Wrote:So four Factions have taken the opportunity to do this and it seems that these discussions are calm and civilised, this is very good. Unfortunately this still isn't enough, whilst it is good that they have chosen to do this they cannot be forced to make any changes which they themselves are opposed to, changes that are required to bring them up to the standard currently required. It still speaks of hypocrisy that any new faction must meet a high standard of presentation and understanding of Discovery and yet older factions do not. This idea needs teeth to work, as it stands each faction is well within it's rights to avoid doing anything it feels is detrimental but yet is required for any new faction.
Now you're pushing the line, Del. You want a direct influence on the factions, you want to force them to take decisions that they may not agree about. And don't just hold that banner of high standards, its idealistic and I see great deal of unhealthy zeal here. Finally I'm not sure about good intentions of it all anymore, just as you cry out "hypocrisy" I may as well point it back here, and say "leverage", and both of us would be right to a certain degree. Understand simple thing: people have different understandings, apart from rules, apart from recommendations you cannot literally to force them to confirm. Plus, talking about standards here, now what are they really? Go ahead, elaborate on that part first, heavily, before you even step in and claim a conquest here, a conquest I personally do not support anymore. I'd like to have facts right there, not fiction, not abstract concept of fairness, not high ideals, I'd like to have heavy duty paperwork done before this even goes any further. The idea needs a brain crunching, not zealous teeth to bite everyone who doesn't agree, as you are about to impose a very complex layer onto the rules. Justify those changes, convince the people they will somehow increase the quality, but forcing "with teeth", now you are really pushing it.
Edit: And final thing, I told you several times: human factor must be taken into account, yet you agree but then just ignore that. What if a person wants a change for the faction he/she doesn't personally likes, a change that will harm it greatly but cover it with smart rhetorics of abstract and quite personal roleplay quality? What if a persons seeks advantage by forcing opposing faction to take changes that will benefit said person indirectly, again using great deal of well-done speech. This is about to bring a new level politics, of pressure, of leverage. Now that you don't take into account at all and I see no way you have addressed it yet as to mythical "curing". And so far I've only heard same rhetorics about how it gonna benefit us all, whereas my skepticism grows even further. I don't believe that, and this, while good idea at early concept, has become an almost religious crusade.
Definition is the key. Being loosely defined it's a back door swinging wide open for all things worse and attracting them. I'm opposing that loose definition, to me it's a security vulnerability that is being so far ignored at very large. Have a solid ground, have strict definition, then and only then, you can put something like that to propose. Until then, it's murky ground. And who is to hold responsibility for the changes you, for example, will try to force? That hasn't been addressed yet too. I'm responsible for my own actions and decisions I take for my faction, but I'm not going to be responsible for the actions others may try to impose on me, that is the line of common sense and freedoms I'm holding to and will defend. It takes away the whole suggestive nature downhill to pit and becomes of matter of ill-politics, a great deal of which I've seen around in my not-so-long presence. Address the issues beforehand, and not only these, patch it up, and may be I'll support it, until then - no.