Posts: 3,671
Threads: 107
Joined: May 2012
Staff roles: Balance Dev
(01-03-2015, 02:07 PM)InfinityCircuit Wrote: We both know this isn't true, unless you mean turrets, nuke mines, SNACs, and cap ship guns. For snubs, there is no substitute for codename DPS. I've tried to kill players with non-codes, and it's like watching water fall of a duck's back. I don't even dent their shields without a good nuke mine, and even after that their armor never wavers.
Look, I'm not here to argue with everyone who's played for years at this. I just need to get to everyone else's level, and if not playing except at server reset times is the way to get up to snuff, then I'll do that.
Honestly, if I were to bet real-life cash on my own performance in fighter PvP, I would use non-code weapons (that is, after SOLARIS and such get hit by the well-deserved nerf bat). Higher projectile speed and efficiency for a mere 300-400 DPS is a good trade-off. You'll want to look up non-codes' stats in FLstat. There are plenty of class 8 weapons that put out more DPS than half the codes in the game.