MMmk. When you quote initially an entire quote and say constantly "you" then someone would assume you are talking about them.
Anyway.
The pirate ID allowed a player to be an unlawful freelancer and travel sirius in search of loot. It's only the fault of some people that have made this an abuse. there are the house pirates, yes, but there should also be the generic pirates that can hunt everywhere but have limited access to bases, such as we had before.
as has been pointed out and will be, the ID can now be manipulated against itself and this move by the admins to me it seems is just a clever way to make the ID less interesting if at all not interesting so that offical factions would have a better chance to get players. But what if they dont want to join? Well then they will have to suffer over the offical faction anyway that they play.
where as an pirate ID would not care about who is in charge, and indy would.
A lone-wolf pirate sounds great to me if you wana go that route. Guess it must be SRPed now if one ever wants to do it