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Vigilante ID

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Poll: Vigilante ID as proposed?
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Yes
65.71%
23 65.71%
No
28.57%
10 28.57%
Other (comment)
5.71%
2 5.71%
Total 35 vote(s) 100%
* You voted for this item. [Show Results]

Vigilante ID
Offline Pancakes
01-10-2015, 03:40 PM,
#8
Member
Posts: 3,395
Threads: 151
Joined: Jul 2010

(01-10-2015, 04:40 AM)Vulkhard Muller Wrote: For those wondering:

Quote:Pilot carrying this ID is a Vigilante, who :
Can demand any non-house police or non-house military ships to drop any contraband
Can hunt pirates and terrorists anywhere in Sirius except for the Omicron systems
Cannot use ANY unlawful equipment or weapons (including Nomad weapons)
Cannot ally with anyone except other Vigilantes
Cannot attack any lawful police or lawful military except in self defense
Cannot demand credits
Cannot trade or escort traders
Cannot fulfill bounty contracts
Can only land on Bounty Hunter, Zoner, IMG, Neutral, and Freelancer bases
Allowed ships: Fighters, and Freighters
Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime. Vigilantes are often considered to be unlawful and may be engaged by the lawful house police and house military. Players using the Vigilante ID MUST have a lawful tag/IFF and their equipment and area of operation must also reflect their tag.
Of course, it wouldn't be exactly like this. And now with the technerf chart the lines about unlawful equipment could be dropped all together and just force vigi ID to solely civilian technology.

Also, the line about contraband should be altered, as contraband is a very subjective term to each house. It could be replaced by the main "unlawful" commodities (Cardamine, etc).

I think Zoners should be removed from the ID landing ability this. This also makes sense since Zoners don't need some crazed-out bastards that basically everyone hates (remember, vigilantes aren't law-biding citizens, they are treated like criminals too, for taking the law to their own hands!) them. Zoners have no need for such hassles.
(01-10-2015, 10:37 AM)Lythrilux Wrote: That question is would such an idea displace the BHG ID even more? It's already considered less worthwhile than the Freelancer ID.
Even when the ID was out there, it was barely used. The only reason it got removed is because it was abused by the old Kruger| faction to kill enemies of Kruger. We are talking about an ID that can barely land anywhere in the game, and everyone hates. Lawfuls can harass you and even detain you until a gank force would be coming and you would have nothing to do. Most people wouldn't bother with it.

Not to mention the fact that vigilantes can only use civilian snub-ships, you can't even compare it to BHG ships. We could even add a line that BHG can "remove" vigilantes, if they wish. They are harming business and everyone wants them gone anyway, no harm done?

(01-10-2015, 02:21 PM)Highland Laddie Wrote: No. You wanna go after unlawfuls/smugglers? Use a police/military/BHG ID.

You just wanna pew lawfuls? Use a terrorist ID.

You wanna pirate? Use a generic pirate ID, or better yet, a House-specific pirate faction ID.
Vigilante ID adds a unique aspect to the game. Even when it was considered "broken" it wasn't overused for the simple fact it's so hard to use.

And it can only "use" the first of these stated lines, can't shoot lawfuls or pirate (in fact, it specifically prohibits the two). Not to mention that Terrorist ID isn't even a public one, so you can't compare the two. If you think the ID could be added as an SRP option like the Terrorist ID, please do state so.
Reply  


Messages In This Thread
Vigilante ID - by Pancakes - 01-10-2015, 02:15 AM
RE: Vigilante ID - by Binski - 01-10-2015, 03:12 AM
RE: Vigilante ID - by Alestone - 01-10-2015, 03:21 AM
RE: Vigilante ID - by Vulkhard Muller - 01-10-2015, 04:40 AM
RE: Vigilante ID - by Lythrilux - 01-10-2015, 10:37 AM
RE: Vigilante ID - by NoMe - 01-10-2015, 01:07 PM
RE: Vigilante ID - by Highland Laddie - 01-10-2015, 02:21 PM
RE: Vigilante ID - by Pancakes - 01-10-2015, 03:40 PM
RE: Vigilante ID - by Jack_Henderson - 01-10-2015, 04:04 PM
RE: Vigilante ID - by Pancakes - 01-10-2015, 04:16 PM
RE: Vigilante ID - by Jack_Henderson - 01-10-2015, 04:21 PM
RE: Vigilante ID - by Corile - 01-10-2015, 04:23 PM
RE: Vigilante ID - by Narcotic - 01-10-2015, 04:39 PM
RE: Vigilante ID - by Pancakes - 01-10-2015, 05:31 PM
RE: Vigilante ID - by Pancakes - 01-11-2015, 01:49 PM
RE: Vigilante ID - by Dimon - 01-11-2015, 05:24 PM
RE: Vigilante ID - by Hunor - 01-11-2015, 06:22 PM
RE: Vigilante ID - by Corile - 01-11-2015, 06:24 PM
RE: Vigilante ID - by Pancakes - 01-11-2015, 08:21 PM
RE: Vigilante ID - by Veygaar - 01-11-2015, 08:37 PM
RE: Vigilante ID - by AshHill07 - 01-11-2015, 08:46 PM
RE: Vigilante ID - by Pancakes - 01-12-2015, 01:16 PM

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