One of the main "Selling points" of our mod is that we have ships other than the Eagle, Sabre and Titan to fly. That Discovery makes any ship type a good choice for fun and engaging gameplay for any person.
But we still focus everything around VHFs.
That we somehow need to make VHFs the ''prime choice'' for players. Why? At least half of the players here don't even like to fly snubs. People enjoy their freighters, their gunboats and bigger caps. So why do almost all balance changes and goodies mostly concern VHFs?
If it is the case of ''Freelancer was originally about VHFs only'' then why did we even bother adding playable caps and balance LFs, HFs and bombers in the first place? Every single update a big chunk of our community need to patiently wait for the changelog to see how else are their shipclasses ''balanced'' against VHFs so that people are forced to fly them.
In other words, why are we so scared to consider that there might be ''better'' ship classes than the stale VHF?
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PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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