(01-16-2015, 02:41 PM)sindroms Wrote: Haste, it is only fun if you are the sort of person who can contribute enough time to the game to get better.
and also: some people just don't like agreesive style of playing choosing control-oriented style. it's just how they play. See ie. some card games like i.e. Magic: you have control, rush, aggro, disrupt etc. I know that disco is not a card game (lol) but we have there some opportunities to make such a difference: capships have great potential for control-like gameplay style. Why not make it really possible?