(01-16-2015, 02:52 PM)Haste Wrote: Probably, yeah. The reason I personally spend more time working on VHF balance is that I actually know my way around it. I know enough about it to have a faint idea of how to improve it.
Mind you, the dev team does want to review and improve cap balance (including cap-snub interaction). It's just very tricky to do. For example, making capitals more capable of defending themselves against snubs also means they become more capable of diving into a small snub brawl and taking everything out single-handedly. As caps are still quite easy to acquire, this would likely leave little opportunity for snub-snub combat (which is what snubs are balanced for to begin with).
But Capship SHOULD be able to take down numerous SNUBs single-handedly..Imagine RL naval forces: you have patroal boat and BS. And two patrol boats with i.e. mines take down BS beacuse it cannot defend itself aganist them..please..
Of course that shuold happen if those snubs are stupid enough to get 1K to that capship.. or even 0,8 K. but when they safely fight between capships they could fight each other with no problems from capships..(see Battlestar Galactica: fights between Galactica and Basestars: wing of fighters fighting each other to get an advantage and then to attack BS, but when attacking BS directly get's instakills by BS's turrets). That's why fighters should be flying with bombers. but not like 2 bombers could wreck a BS..SNUB vs SNUB protecting bombers that could kill Cruiser or BS but with 5 or 6 bombers..not 2...