(01-16-2015, 02:52 PM)Haste Wrote: Probably, yeah. The reason I personally spend more time working on VHF balance is that I actually know my way around it. I know enough about it to have a faint idea of how to improve it.
Mind you, the dev team does want to review and improve cap balance (including cap-snub interaction). It's just very tricky to do. For example, making capitals more capable of defending themselves against snubs also means they become more capable of diving into a small snub brawl and taking everything out single-handedly. As caps are still quite easy to acquire, this would likely leave little opportunity for snub-snub combat (which is what snubs are balanced for to begin with).
But Capship SHOULD be able to take down numerous SNUBs single-handedly..Imagine RL naval forces: you have patroal boat and BS. And two patrol boats with i.e. mines take down BS beacuse it cannot defend itself aganist them..please..
US Navy PT boats in WW2 carried torpedoes, which were capable of doing some pretty heavy damage to larger ships. These boats were fast, small, cheap, able to avoid enemy fire easily, and still were able to engage targets much larger than they were.
Most modern frigates carry torpedoes as well. I don't think anyone important uses PT boats or anything like them in large scale war conditions anymore.