(01-26-2015, 02:28 AM)Haste Wrote: I've never been a big fan of this system, and I can't say that opinion has changed.
Faction activity tends to go through ups and downs. GRN|,
Just remove everything above GB from non-official military IDs and buff Caps. Or add better shields armours and guns for official capital ships. Then expand the trend by adding new official faction only ships.
Here we go all military amd other factions fixed.
The faction perks is the way to go, however this perks should be deserved. If one does not manage to keep up with this low lousy activity requirements then he should free the spot for people that are up to it.
The activity requirements are joke compared with the faction activity when the official factions were actually a thing and when the server was not dead. 5-6 days activity was standard for smaller factions while the bigger ones were always above 15 and some even up to 20-25 days.
Lets hope that latter is better then never. I hope for credit income nerf and traders nerf now. Making economy challenging again should be the next goal.
The server is still not fun to play with less then 120 people on-line.