• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Interactive DarkMap
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 95 96 97 98 99 … 547 Next »
Remove pulses from gates and stations?

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Remove pulses from gates and stations?
Offline Derkylos
01-26-2015, 05:43 PM,
#27
Member
Posts: 1,410
Threads: 48
Joined: Sep 2008

Pulses on gates are extremely annoying to contend with as a transport which is neutral or even friendly to the gate in question, because, as soon as a wing of NPC pirates spawns near the gate, the turrets go wild. Stray pulse bursts will then either remove your shields or drop the first trade lane ring, resulting in scattered convoys and damaged hulls. Apparently, it only takes 1 pulse round to drop a lane, but they can withstand multiple normal rounds.

For whatever reason, this doesn't seem to be as prevalent a problem around stations, tho.

[Image: 2ecf33o.png]
Reply  


Messages In This Thread
Remove pulses from gates and stations? - by Lythrilux - 01-26-2015, 12:31 PM
RE: Remove pulses from gates and stations? - by 9th.Legion - 01-26-2015, 12:41 PM
RE: Remove pulses from gates and stations? - by sindroms - 01-26-2015, 12:44 PM
RE: Remove pulses from gates and stations? - by Lythrilux - 01-26-2015, 12:46 PM
RE: Remove pulses from gates and stations? - by Daerune - 01-26-2015, 02:57 PM
RE: Remove pulses from gates and stations? - by Lythrilux - 01-26-2015, 03:13 PM
RE: Remove pulses from gates and stations? - by sindroms - 01-26-2015, 12:49 PM
RE: Remove pulses from gates and stations? - by Mímir - 01-26-2015, 01:02 PM
RE: Remove pulses from gates and stations? - by Sonoshee - 01-26-2015, 02:03 PM
RE: Remove pulses from gates and stations? - by Karst - 01-26-2015, 05:35 PM
RE: Remove pulses from gates and stations? - by Alley - 01-26-2015, 05:41 PM
RE: Remove pulses from gates and stations? - by Mímir - 01-26-2015, 07:48 PM
RE: Remove pulses from gates and stations? - by Lythrilux - 01-26-2015, 08:20 PM
RE: Remove pulses from gates and stations? - by sindroms - 01-26-2015, 02:04 PM
RE: Remove pulses from gates and stations? - by Jack_Henderson - 01-26-2015, 02:07 PM
RE: Remove pulses from gates and stations? - by nOmnomnOm - 01-26-2015, 02:14 PM
RE: Remove pulses from gates and stations? - by baivan - 01-26-2015, 02:32 PM
RE: Remove pulses from gates and stations? - by Lythrilux - 01-26-2015, 02:41 PM
RE: Remove pulses from gates and stations? - by baivan - 01-26-2015, 02:56 PM
RE: Remove pulses from gates and stations? - by sindroms - 01-26-2015, 02:57 PM
RE: Remove pulses from gates and stations? - by sindroms - 01-26-2015, 03:19 PM
RE: Remove pulses from gates and stations? - by Lythrilux - 01-26-2015, 03:31 PM
RE: Remove pulses from gates and stations? - by nOmnomnOm - 01-26-2015, 03:26 PM
RE: Remove pulses from gates and stations? - by HighHopes - 01-26-2015, 03:33 PM
RE: Remove pulses from gates and stations? - by Daerune - 01-26-2015, 03:42 PM
RE: Remove pulses from gates and stations? - by Lythrilux - 01-26-2015, 04:23 PM
RE: Remove pulses from gates and stations? - by Wesker - 01-26-2015, 03:59 PM
RE: Remove pulses from gates and stations? - by Daerune - 01-26-2015, 04:06 PM
RE: Remove pulses from gates and stations? - by Wesker - 01-26-2015, 09:28 PM
RE: Remove pulses from gates and stations? - by Derkylos - 01-26-2015, 05:43 PM
RE: Remove pulses from gates and stations? - by Highland Laddie - 01-27-2015, 12:18 AM
RE: Remove pulses from gates and stations? - by Leppy - 01-27-2015, 02:24 AM
RE: Remove pulses from gates and stations? - by Pavel - 01-27-2015, 10:56 AM
RE: Remove pulses from gates and stations? - by tothebonezone - 01-27-2015, 11:19 AM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode