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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Make prison stations neutral

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Make prison stations neutral
Offline Jack_Henderson
02-01-2015, 03:28 PM,
#11
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

Good idea.

And if the player later on "escapes", that is not your problem. You made your arrest.
Whether he bribed himself out, was bailed out, was freed... it does not matter for you. You did your part of the rp. And you cannot expect the other side to "stay imprisoned there" for an amount of time you think is fitting the crime. That's not going to happen.

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Messages In This Thread
Make prison stations neutral - by sindroms - 02-01-2015, 11:25 AM
RE: Make prison stations neutral - by Pancakes - 02-01-2015, 11:42 AM
RE: Make prison stations neutral - by sindroms - 02-01-2015, 12:05 PM
RE: Make prison stations neutral - by Pancakes - 02-01-2015, 12:18 PM
RE: Make prison stations neutral - by Corile - 02-01-2015, 11:47 AM
RE: Make prison stations neutral - by Mímir - 02-01-2015, 11:49 AM
RE: Make prison stations neutral - by Mexica - 02-01-2015, 12:00 PM
RE: Make prison stations neutral - by Tutashkhia - 02-01-2015, 12:13 PM
RE: Make prison stations neutral - by sindroms - 02-01-2015, 12:20 PM
RE: Make prison stations neutral - by Mexica - 02-01-2015, 01:20 PM
RE: Make prison stations neutral - by Jack_Henderson - 02-01-2015, 03:28 PM
RE: Make prison stations neutral - by Redon - 02-01-2015, 06:18 PM
RE: Make prison stations neutral - by Duphy101 - 02-01-2015, 06:44 PM
RE: Make prison stations neutral - by Mexica - 02-01-2015, 06:55 PM
RE: Make prison stations neutral - by dirmaster0 - 02-02-2015, 11:29 AM
RE: Make prison stations neutral - by Mexica - 02-02-2015, 11:39 AM
RE: Make prison stations neutral - by Omicron - 02-02-2015, 12:08 PM
RE: Make prison stations neutral - by Tutashkhia - 02-02-2015, 12:09 PM

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