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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Make prison stations neutral

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Make prison stations neutral
Offline Redon
02-01-2015, 06:18 PM, (This post was last modified: 02-01-2015, 08:50 PM by Redon.)
#12
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Posts: 466
Threads: 24
Joined: Apr 2012

You don't really "arrest" someone in space without retrieving their pod. A cop doesn't ask the drunk driver to follow him to the station by car. He gets in the back seat and the car is impounded.

While the game mechanics offer no way to eject voluntarily and keep your ship intact, willing roleplayers have and will continue to come up with creative ways around this.

For all the rest, shooting is probably the safer option.
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Messages In This Thread
Make prison stations neutral - by sindroms - 02-01-2015, 11:25 AM
RE: Make prison stations neutral - by Pancakes - 02-01-2015, 11:42 AM
RE: Make prison stations neutral - by sindroms - 02-01-2015, 12:05 PM
RE: Make prison stations neutral - by Pancakes - 02-01-2015, 12:18 PM
RE: Make prison stations neutral - by Corile - 02-01-2015, 11:47 AM
RE: Make prison stations neutral - by Mímir - 02-01-2015, 11:49 AM
RE: Make prison stations neutral - by Mexica - 02-01-2015, 12:00 PM
RE: Make prison stations neutral - by Tutashkhia - 02-01-2015, 12:13 PM
RE: Make prison stations neutral - by sindroms - 02-01-2015, 12:20 PM
RE: Make prison stations neutral - by Mexica - 02-01-2015, 01:20 PM
RE: Make prison stations neutral - by Jack_Henderson - 02-01-2015, 03:28 PM
RE: Make prison stations neutral - by Redon - 02-01-2015, 06:18 PM
RE: Make prison stations neutral - by Duphy101 - 02-01-2015, 06:44 PM
RE: Make prison stations neutral - by Mexica - 02-01-2015, 06:55 PM
RE: Make prison stations neutral - by dirmaster0 - 02-02-2015, 11:29 AM
RE: Make prison stations neutral - by Mexica - 02-02-2015, 11:39 AM
RE: Make prison stations neutral - by Omicron - 02-02-2015, 12:08 PM
RE: Make prison stations neutral - by Tutashkhia - 02-02-2015, 12:09 PM

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