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A few questions about Kusari Exiles ID.

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A few questions about Kusari Exiles ID.
Offline Lythrilux
03-05-2015, 12:22 PM,
#6
Edgy Worlds
Posts: 10,361
Threads: 737
Joined: Jan 2013

Proximity is really vague and this is probably the result of poor ID wording. The colonial ID has, or used to have a similar line but the range was specifically mentioned at 10k(?). If you're going to make use of the line, it's probably best to use it within that parameter.

If they run away from the lane you can keep shooting them, as it's still part of the engagement.

[Image: Lythrilux.gif]
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Messages In This Thread
A few questions about Kusari Exiles ID. - by Corile - 03-05-2015, 12:03 PM
RE: A few questions about Kusari Exiles ID. - by Shinju - 03-05-2015, 12:06 PM
RE: A few questions about Kusari Exiles ID. - by Corile - 03-05-2015, 12:13 PM
RE: A few questions about Kusari Exiles ID. - by Lythrilux - 03-05-2015, 12:14 PM
RE: A few questions about Kusari Exiles ID. - by Corile - 03-05-2015, 12:17 PM
RE: A few questions about Kusari Exiles ID. - by Lythrilux - 03-05-2015, 12:22 PM
RE: A few questions about Kusari Exiles ID. - by SpaceTime - 03-05-2015, 12:52 PM
RE: A few questions about Kusari Exiles ID. - by Corile - 03-07-2015, 06:48 PM
RE: A few questions about Kusari Exiles ID. - by Fluffyball - 03-07-2015, 07:09 PM
RE: A few questions about Kusari Exiles ID. - by Corile - 03-07-2015, 11:35 PM
RE: A few questions about Kusari Exiles ID. - by Pancakes - 03-08-2015, 12:18 AM

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