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Scanner ranges

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Scanner ranges
Offline Hidamari
03-16-2015, 05:50 PM, (This post was last modified: 03-16-2015, 05:53 PM by Hidamari.)
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Posts: 2,100
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(03-16-2015, 03:47 PM)nOmnomnOm Wrote:
(03-16-2015, 01:23 PM)Hidamari Wrote: nom why are you always wrong.

it breaks piracy if traders are flying around with 20K+ scan range, thats like 3 rings away, yep, good game play.

that is why pirates need them too Smile
more than traders.

it wont matter if pirates have them as well because the trader is going only in 1 direction, the pirate has to be wary of every direction, including the 2 on the lane, there is no guaruntee the contact that just popped up would be on the lane, and even if it was you dont know which way it is since the ship hasnt even rendered yet.

when most traders are on a lane they have their eyes on the scanner, the moment something shows up they normally break the lane contact, when you can see the pirate from 3 lane rings away on scanner its pretty much a no brainer to just go back into the lane the way you came. since you can see effects much clearer than you can see ships, youd see the lane get disrupted as well as the pirate shooting the lane out when he detects an incoming ship, since the only thing the trader needs to know is that somebody disrupted the lane they are at a massive advantage over the pirate.
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Messages In This Thread
Scanner ranges - by Karst - 01-27-2015, 01:55 PM
RE: Scanner ranges - by Lythrilux - 01-27-2015, 02:06 PM
RE: Scanner ranges - by nOmnomnOm - 03-16-2015, 12:07 PM
RE: Scanner ranges - by Bulldog. - 01-27-2015, 02:08 PM
RE: Scanner ranges - by Carlos De La Cruz - 01-27-2015, 02:19 PM
RE: Scanner ranges - by Karst - 01-27-2015, 02:24 PM
RE: Scanner ranges - by Carlos De La Cruz - 01-27-2015, 02:25 PM
RE: Scanner ranges - by Karst - 01-27-2015, 02:19 PM
RE: Scanner ranges - by Binski - 01-27-2015, 05:40 PM
RE: Scanner ranges - by Doria - 01-27-2015, 05:52 PM
RE: Scanner ranges - by baivan - 01-27-2015, 06:04 PM
RE: Scanner ranges - by Karst - 02-01-2015, 02:45 PM
RE: Scanner ranges - by Lythrilux - 02-01-2015, 02:48 PM
RE: Scanner ranges - by Jack_Henderson - 02-01-2015, 02:53 PM
RE: Scanner ranges - by Lythrilux - 02-01-2015, 03:03 PM
RE: Scanner ranges - by Stoner_Steve - 02-28-2015, 01:39 AM
RE: Scanner ranges - by Karst - 02-01-2015, 03:19 PM
RE: Scanner ranges - by Hidamari - 02-27-2015, 12:52 PM
RE: Scanner ranges - by Pancakes - 02-28-2015, 02:19 AM
RE: Scanner ranges - by Karst - 03-01-2015, 03:23 PM
RE: Scanner ranges - by Tarator - 02-28-2015, 01:13 AM
RE: Scanner ranges - by Sandloon - 02-28-2015, 01:47 AM
RE: Scanner ranges - by Hidamari - 02-28-2015, 03:38 AM
RE: Scanner ranges - by Tachyon - 02-28-2015, 06:21 PM
RE: Scanner ranges - by Curios - 03-16-2015, 12:02 PM
RE: Scanner ranges - by JohnyWalker - 04-25-2015, 07:56 PM
RE: Scanner ranges - by Hidamari - 03-16-2015, 01:23 PM
RE: Scanner ranges - by nOmnomnOm - 03-16-2015, 03:47 PM
RE: Scanner ranges - by Hidamari - 03-16-2015, 05:50 PM
RE: Scanner ranges - by Agent Zero - 03-16-2015, 03:43 PM
RE: Scanner ranges - by SnakThree - 03-16-2015, 04:04 PM
RE: Scanner ranges - by NonSequitor - 04-25-2015, 08:07 PM
RE: Scanner ranges - by Sabru - 04-25-2015, 08:22 PM

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